Monday, July 9, 2007
Introduction
After reading through various other "Blogging (insert name of game here)" blogs such as Blogging Zelda, Blogging Dragon Quest, Blogging Ultima and Blogging Final Fantasy I wanted to take on a similar task. However, with three of the major game series I could blog about in such a fashion taken I had to do some thinking about how to go about this. The Mario series has too little plot, as does the Kirby series and pretty much all game series beyond Zelda and Metroid. Blogging Random games can be done in my main blog, which would turn out to be more of a review or overview than an actual journal of sorts.
While playing some of my computer games I started up my Morrowind file from a couple months ago. I personally loved this game, a lot more than I loved Oblivion to say the least. There were a couple snags with blogging the game with my current character: 1) He was a lvl 47 maniac who already led the three main guilds and was well on his way of leading the rest, 2) He had 100 in more than five stats, legitimately mind you, 3) Since I use the computer version (AKA the only version worth playing) I use a LOT of MOD's. Most of those would confuse a lot of people seeing as I had MOD's that expanded cities, added new abilities, added new land masses, and more.
However, this summer has proven to be particularly boring when I'm not with my friends (I'm a Junior in High School just so you know) so I wanted some sort of a project to keep me busy. Writing a novel or even a novella proves impossible for me because I get distracted too easily, a journal about my life would be too monotonous and I'd get fed up with it eventually. When I play Morrowind, however, I get lost in it for a good long while. So I know that I'll be able to keep this going for the rest of the summer and hopefully until I beat everything.
Which brings me to the goal of this Blogging expedition. Most of the other "Blogging (insert game here)" blogs are relatively linear. The most nonlinear I've read is the Blogging Ultima blog, but that still has a basis of what to do. Morrowind does have a main quest, though like most other players I set it aside and more or less forget about it. So what exactly to I hope to accomplish with this? Well simply put, everything, or at least as much as possible in a game where certain quests make it impossible to get other quests, or even complete entire guilds (particularly near the end of the Fighter's Guild and the Thieves Guild).
I'm not sure how updating is going to work, Morrowind is simply massive as I'm sure many if not all of you know. I'm probably going to update by Guild or city depending on which is more relevant. In the beginning you begin in Seyda Neen, and there are no quests that you can really fulfill there, so I'd probably name that entry "Seyda Neen Day 1" or say if I was making progress it would be named "Mages Guild Day 1" or some such.
Anyway, I really hope this blog kicks off, I'll probably write up a couple of days and post them once a day instead of en masse just to make it seem like there's some bulk to this and make myself see that I might actually be able to finish this!
I need to end this post, it's too long, so I hope you enjoy this blog and stick around to read it.
-Malons
Note: I previously mentioned that I have the PC version of the game, meaning I can use MOD's. For the use of this blog I've cut WAY back on the MOD's, however there are a two I kept, none of them alter the game dramatically. The first is Better Bodies ver. 2.2 which all players should be using if they aren't already, everyone looks SO much better with this MOD. The next MOD is merely for my own organization within the game. I tend to collect things, including Books, so the MOD Book Rotate ver. 5.3 is helpful and allows you to lay books in three different ways on a shelf, table or floor. As you can see, neither of these alter gameplay enough to cause any confusion or a real difference in gameplay.
Also note: I'm playing Game of the Year edition which includes Bloodmoon and Tribunal.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment